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Showing posts with label Autodesk. Show all posts
Showing posts with label Autodesk. Show all posts

Monday, 10 May 2010

Lynda.com - AutoCAD 2010 Essential Training | 594 MB

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Lynda.com - AutoCAD 2010 Essential Training | 594 MB

AutoCAD 2010 Essential Training covers the most important features of this industry-standard 2D drafting and design application. Professional designer Jeff Bartels begins with a tour of AutoCAD's interface and the tools used to create basic shapes. He then focuses on the methods used to modify and refine geometry while emphasizing accuracy and good habits to build a solid design foundation. Jeff shows how to use layers, line types, and colors to organize a drawing file and explains how to efficiently annotate a design and prepare it for final output. Throughout the course, Jeff shares techniques used in the industry and reinforces the lessons with practical examples. Exercise files accompany this course.
Software works on: Windows only.
Download

TUTORIAL PFlow - KRAKATOA: Velocity | Video HD | 290Mb


TUTORIAL PFlow - KRAKATOA: Velocity | Video HD | 290Mb

Magnificent lesson on use PFlow Krakatoa. You will see as it is necessary to work with a liquid.

Download Links

http://hotfile.com/dl/41404290/247a9cf/Krakatoa.html

TUTORIAL PFlow: Mushroom Cloud 3Ds Max | avi | 298Mb


TUTORIAL PFlow: Mushroom Cloud 3Ds Max | avi | 298Mb


Download Links

http://hotfile.com/dl/41065102/5a5aa63/PFlow_Mushroom_cloud_3ds_max_tutorial_1_4.avi.html
http://hotfile.com/dl/41065145/4426974/PFlow_Mushroom_cloud_3ds_max_tutorial_2_4.avi.html
http://hotfile.com/dl/41065174/af08307/PFlow_Mushroom_cloud_3ds_max_tutorial_3_4.avi.html
http://hotfile.com/dl/41065210/9ee1f9b/PFlow_Mushroom_cloud_3ds_max_tutorial_4_4.avi.html

Texturing in ZBrush 3.5 | Video HD | Size 217Mb


Texturing in ZBrush 3.5 | Video HD | Size 217Mb

Download Links

http://hotfile.com/dl/41053459/b247255/Texturing_in_Zbrush_3_5_r3__Part_1__HD.avi.html
http://hotfile.com/dl/41053498/928bfa8/Texturing_in_Zbrush_3_5_r3__Part_2__HD.avi.html

Friday, 30 April 2010

3DS Max Masterclass: Advanced Modelling and Normal Mapping Techniques



3DS Max Masterclass: Advanced Modelling and Normal Mapping Techniques | 1GB
English | MOV | MPEG4 (H264) 1024x768 14.99fps | ADPCM 352.8 Kbps 44.1 Khz

This DVD focuses on creating both Low-Poly (in-game) and High-Poly models with particular attention paid to the Normal Mapping process.

Topics include:

Setting up multiple material projections
Choosing Normal Map space options
Using simple and complex Normal Maps
Using mental ray. software to render an Ambient Occlusion Map
Working with low and high poly models
Creating a projection cage
Applying Normal and Ambient Occlusion Maps
Editing Normal Maps in Photoshop
Bridging areas of the model together

Sceen:
http://i39.tinypic.com/2ep6kwz.jpg
Download Links

http://hotfile.com/dl/37772446/409b5a0/MMCAMNM.part1.rar.html
http://hotfile.com/dl/37773474/6abdf7b/MMCAMNM.part2.rar.html
http://hotfile.com/dl/37773523/18a570f/MMCAMNM.part3.rar.html
http://hotfile.com/dl/37773566/9a9d277/MMCAMNM.part4.rar.html
http://hotfile.com/dl/37773610/c687891/MMCAMNM.part5.rar.html
http://hotfile.com/dl/37773630/ef4c33e/MMCAMNM.part6.rar.html

CG.Academy.3DS.MAX.Full.MEGAPACK.33DVDs

CG.Academy.3DS.MAX.Full.MEGAPACK.33DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs33DVDs


CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs
CG Academy 3DS MAX Full 
MEGAPACK 33 DVDs

Content

* 3dsmax Workflow 1 - User Interface & Basic Workflow 5h 26m Innstuctor: Chris Thomas
* 3dsmax Workflow 2 - Proceduralism 4h 00m Author - Chris Thomas
* Particle Flow Fundamentals 1 - Principles & Workflow 2h 33m Author - Chris Thomas
* Particle Flow Fundamentals 2 - Operators1 2h 52m Author - Chris Thomas
* Particle Flow Fundamentals 3 - Operators 2 3h 47m Author - Chris Thomas
* Particle Flow Fundamentals 4 - Tests, Forces & Collisions 4h 43m Author - Chris Thomas
* Particle Flow Fundamentals 5 - Practical Examples 4h 03m Author - Chris Thomas
* Intermediate Rigging 1 - FK Spine, Leg & Foot Rig 2h 08m Author - Paul Neale
* Intermediate Rigging 2 - Spline IK, Arm & Hand Rig 2h 21m Author - Paul Neale
* Intermediate Rigging 3 - Skinning Techniques 3h 09m Author - Paul Neale
* Intermediate Rigging 4 - Facial Rigging Techniques 6h 37m Author - Paul Neale
* MAXScript Fundamentals 1 - Variables, Macroscripts & Functions 3h 04m Author - Laszlo Sebo MAXScript 1 & 2
* MAXScript Fundamentals 2 - MAXSctipt For The Masses 3h 13m Author - Bobo
* Advanced MAXScript 1 - The Matrix: Explained 5h 00m Author - Bobo
* Particle Flow Scripting 1 - The PFlow Script Show 2h 48m Author - Bobo
* Particle Flow Scripting 2 - The PFlow Script Show 4h 20m Author - Bobo
* Texturing Fundamentals 1 - UV Mapping & Texturing 4h 15m Author - Chris Thomas
* Intermediate Texturing 1 - The Unwrap UVW Tool 4h 47m Author - Chris Thomas
* Advanced Texturing 1 - Creature UV Unwrapping 5h 05m Author - Dominic Qwek
* Afterburn Masters 1 - Afterburn Fundamentals 3h 40m Author - Allan McKay
* Afterburn Masters 2 - Fireball 2h 01m Author - Allan McKay
* Afterburn Masters 3 - Air Strike 2h 11m Author - Allan McKay
* Modelling Fundamentals 1 -Primitives & Poly Fundamentals 5h 26m Innstuctor: Chris Thomas
* Modelling Fundamentals 2 - Polygonal Mesh Modelling 4h 01m Innstuctor: Chris Thomas
* Modelling Fundamentals 3 - Spline Based Tools 6h 17m Innstuctor: Chris Thomas
* Modelling Fundamentals 4 - Sub-D's & Combined Techniques 6h 38m Innstuctor: Chris Thomas
* Advanced Modelling 1 - Sub-D Creature Modelling 3h 49m Innstuctor:Dominic Qwek
* Advanced Modelling 2 - Technical Modelling 1 7h 15m Author - Chris Thomas
* Animation Fundamentals 1 - The Core Principles 7h 47m Innstuctor: SIMON THISTLETHWAITE
* Animation Fundamentals 2 - Adding Character 4h 37m Innstuctor: SIMON THISTLETHWAITE
* Lighting And Rendering Fundamentals 1 - Light And Colour Theory 3h 33m Innstuctor: Chris Thomas
* HLSL Shader Creation 1 - HLSL Fundamentals 3h 14m Innstuctor: Ben Cloward
* HLSL Shader Creation 2 - Light & Shading Models 3h 24m Innstuctor: Ben Cloward

This Link Describing the CG Acadmy Pack And DownLoad Links
http://rapidshare.com/files/378506255/CG.ACADEMY.rar.html

cmiVFX – C4D: Introduction to Surface Modeling Techniques





cmiVFX - C4D: Introduction to Surface Modeling Techniques
English | AVC1 1166x658 | MP3 128 Kbps | 751 MB
Genre: eLearning

Blocking Understanding how to start your model or elements from it is an essential knowledge every modeler or aspiring modeler should know really well. That will define if you are going to cross the easy road of modeling or if you are going to spend endless time trying to get closer to the shape you want. We will go through several examples of the Scarab Machine elements to discuss important usages of blocking in your day to day modeling and how that can help you achieve what you need.

Shape Design: The first time you sit down to model something in 3D is usually a mind opening experience and a very rewarding one! It is like learning how to write again! It is like letting people see the art in your mind! Creating something from scratch, seeing it evolve with time is like nurturing a little seed until it is a full grown tree. In this segment we will use an important shape from the Scarab machine to talk about all the steps , challenges and techniques around the creation of a model from the ground up. Get ready!

Surface Control: The next level of modeling techniques are about adding intricate details inside a surface without losing surface information or shape integrity. Controlling the surface flow and design is one of the most demanding tasks when you come into the refining stage of your model. Your accomplishment in this area will be easily visible if your model has reflective surfaces because they show surface issues like a bright light! Here you will be presented to some important skills to control your surface inside Cinema 4D using one of the most complex areas of the Scarab Machine , the Front Light Hood. It is an integrated part of the model that must fit perfectly the design lines with proper topology flow.

Sometimes you will be facing a challenging element of your model, very detailed and it must be a single piece of geometry. How do you design such thing without losing the ability to easily control the surface? How to make it simple and efficient but at the same time looking complex? Visual complexity is something that we can bring to our models to enrich the renders. Here we will use a very complex and detailed area from the Scarab leg to demonstrate how you can answer those questions. Starting with the blocking up to the final refined element you will understand the delicate process of adding complex details to your surface modeling.

Screenshot

mORE iNFO
_http://cmivfx.com/productpages/product.aspx?name=C4D_Introduction_to_Surface_Modeling_Techniques

Download Link

http://hotfile.com/dl/39283303/8437b21/cmiVFX_C4DSFMDLTNQ.part1.rar.html
http://hotfile.com/dl/39283132/1fda1d1/cmiVFX_C4DSFMDLTNQ.part2.rar.html
http://hotfile.com/dl/39282521/c2a2d2c/cmiVFX_C4DSFMDLTNQ.part3.rar.html
http://hotfile.com/dl/39278475/69f5037/cmiVFX_C4DSFMDLTNQ.part4.rar.html

3D Max 2010 Lighting & Rendering With Mental RayVideo Training | 731MB


3D Max 2010 Lighting & Rendering With Mental RayVideo Training  | 731MB

3ds Max 2010 Lighting and Rendering with mental ray explores one of the most powerful toolsets for photorealistic 3D image visualization: the mental ray renderer in 3ds Max. Aaron F. Ross shows how to use mental ray's combination of materials, lighting, and rendering to achieve a variety of effects, from glossy surfaces to reflections and transparency.

He provides an in-depth review of photometrics and the tools used to adjust lighting in 3ds Max, including brightness, intensity, and color temperature along with a wide variety of lighting scenarios. Aaron also devotes time to getting the most out of mental ray's powerful rendering engine and improving render efficiency. Exercise files are included with this course.

Topics include:

Applying mental ray materials
Setting photometric lighting
Rendering glossy surfaces with raytracing
Using indirect illumination
Simulating exterior and interior lighting scenarios
Selecting appropriate special effects

Download Links

http://hotfile.com/dl/40085707/cc11335/3ds_Max_2010_Lighting_and_Rendering_with_mental_ray.part1.rar.html
http://hotfile.com/dl/40085900/ef38e9c/3ds_Max_2010_Lighting_and_Rendering_with_mental_ray.part2.rar.html
http://hotfile.com/dl/40086080/8c7aca4/3ds_Max_2010_Lighting_and_Rendering_with_mental_ray.part3.rar.html
http://hotfile.com/dl/40085938/d3ec12e/3ds_Max_2010_Lighting_and_Rendering_with_mental_ray.part4.rar.html
http://hotfile.com/dl/40086106/9cc2f9a/3ds_Max_2010_Lighting_and_Rendering_with_mental_ray.part5.rar.html
http://hotfile.com/dl/40085936/1405150/3ds_Max_2010_Lighting_and_Rendering_with_mental_ray.part6.rar.html
http://hotfile.com/dl/40086107/132d904/3ds_Max_2010_Lighting_and_Rendering_with_mental_ray.part7.rar.html
http://hotfile.com/dl/40086117/9d28028/3ds_Max_2010_Lighting_and_Rendering_with_mental_ray.part8.rar.html

Lynda com - AutoCAD 2011 New Features


Lynda com - AutoCAD 2011 
New Features
Lynda com - AutoCAD 2011 New Features
English | AVC 960x600 15fps ~ 200Kbps | Mp3-93kbps | 351 MB
Genre: Video trainning

In AutoCAD 2011 New Features, instructor Jeff Bartels highlights productivity and creativity enhancing additions to the AutoCAD toolset. This course covers improved functions for selecting and creating geometry, updated modification tools for hatches and polylines, simplified parametric constraint tools, and the new dynamic surface modeling techniques for creating complex shapes.Topics include:

* Applying transparency
* Maintaining text readability within linetypes
* Automating geometric constraints
* Streamlining hatch creation
* Using control vertices to create splines
* Exploring the updated 3D workspace
* Creating surfaces using the Blend, Patch, or Network tools
* Trimming and extending surfaces
* Working with the new Materials Browser
* Customizing render materials

Manufacturer: Lynda.com
Release Date: 04/21/2010
Country: United States
Language: English
Author: Jeff Bartels
Duration: ~ 3 ¾ hours
Sample Files: None

Download:
http://uploading.com/files/f9cfbce4/AutoCAD.2011.New.Features.part1.rar/
http://uploading.com/files/11e58f74/AutoCAD.2011.New.Features.part2.rar/

http://rapidshare.com/files/379933775/AutoCAD.2011.New.Features.part1.rar
http://rapidshare.com/files/379933793/AutoCAD.2011.New.Features.part2.rar

VTC – AutoCAD Electrical 2010: Basic Concepts Tutorials

VTC – AutoCAD Electrical 2010: Basic Concepts Tutorials
HF | 368MB | Ex files incl.

http://www.vtc.com/products/Autodesk-AutoCAD-Electrical-2010-Basic-Concepts-Tutorials.htm
AutoCAD Electrical 2010, written by software vendor Autodesk, is the world’s most widely used 2D electrical Computer Aided Design (CAD) package. It lets you design, visualize and communicate your ideas with ease and efficiency.
 
AutoCAD Electrical 2010 has many new software features that make plotting, publishing and scaling so much easier and quicker. Its new user interface makes commands easy to find and allows users to be trained easily and quickly. This basic concepts course provides you with the skills needed to develop your AutoCAD knowledge to a competent user level, giving you the ability to plot, publish and scale with ease, impressing your customers and colleagues!

Download Links

http://hotfile.com/dl/40445927/6258c94/VTC-AutoCAD.Electrical.2010.Basic.Concepts.part1.rar.html
http://hotfile.com/dl/40445992/1eea2c1/VTC-AutoCAD.Electrical.2010.Basic.Concepts.part2.rar.html
http://hotfile.com/dl/40446051/26ec9c2/VTC-AutoCAD.Electrical.2010.Basic.Concepts.part3.rar.html

Create Locomotive in Modo


Create Locomotive in Modo
English | MPEG4 1280x720 MOV (MPEG4), 1 744 Kbps, 16:9 | AAC, 115 Kbps | 1GB
Genre: Video training

Creating complex hard-surface objects using subdivision surfaces (SDS) can often be a tricky and time-consuming ordeal, although this does not necessarily have to be the case. In this intermediate level tutorial, we'll be using Modo 401's feature-rich toolset to accurately model the
locomotive.

Screenshot:



Download Links


http://hotfile.com/dl/40250022/3956cf5/locomotive_modeling.part1.rar.html
http://hotfile.com/dl/40250328/9c123a6/locomotive_modeling.part2.rar.html
http://hotfile.com/dl/40250569/8f937d4/locomotive_modeling.part3.rar.html
http://hotfile.com/dl/40250832/1bad8df/locomotive_modeling.part4.rar.html
http://hotfile.com/dl/40251093/03b84dd/locomotive_modeling.part5.rar.html
http://hotfile.com/dl/40251251/3b2e089/locomotive_modeling.part6.rar.html