VTC: CorelDRAW Graphics Suite X3 Tutorials Size | 573 MB This CorelDraw Graphics Suite X3 training CD combines effective audio instuction with full motion video to create a comprehensive and easy to use tutorial. Starting with the basics such as tutorials on launching the applications, setting up PAINT and DRAW, and using Photo Paint, Corel Capture, Corel Trace and Font Navigator, this training video takes you from beginner to seasoned professional by the time it is complete. You cover advanced topics as you progress, such as color adjustment in PAINT, using effects, and handling text in DRAW. This tutorial is 12 hours of expert instruction that will help even experts brush up on their Corel Graphics Suite Skills. Download Links http://hotfile.com/dl/35987018/f38bb9c/VTC.CorelDRAW.Graphics.Suite.X3.Tutorials.part1.rar.html http://hotfile.com/dl/35987060/0253299/VTC.CorelDRAW.Graphics.Suite.X3.Tutorials.part2.rar.html http://hotfile.com/dl/35987106/161862e/VTC.CorelDRAW.Graphics.Suite.X3.Tutorials.part3.rar.html http://hotfile.com/dl/35987128/bab8278/VTC.CorelDRAW.Graphics.Suite.X3.Tutorials.part4.rar.html http://hotfile.com/dl/35987152/e8425e7/VTC.CorelDRAW.Graphics.Suite.X3.Tutorials.part5.rar.html http://hotfile.com/dl/35987177/275e827/VTC.CorelDRAW.Graphics.Suite.X3.Tutorials.part6.rar.html |
Showing posts with label Graphic. Show all posts
Showing posts with label Graphic. Show all posts
Saturday, 1 May 2010
VTC: CorelDRAW Graphics Suite X3 Tutorials
VTC: Luxology Modo 401
VTC: Luxology Modo 401 Size | 617 MB Luxology Modo delivers the next evolution of 3D modeling, painting and rendering all in a single integrated package. Modo includes true 3D sculpting tools, animation and even allows network rendering. More than just features, Modo is a truly elegant integration of technology, raw horsepower and refined workflow. Professional illustrator, television animation art director and writer Dwayne Ferguson will show users how to get the most out of this powerful 3D content creation software. Learn the interface, cameras and lighting, animation and more. Work Files are included. To get started, simply click on one of the movie links Screenshot: Download Links http://hotfile.com/dl/35993814/83c8370/VTCLuxology.part1.rar.html http://hotfile.com/dl/35993850/09a8322/VTCLuxology.part2.rar.html http://hotfile.com/dl/35993866/e06a7e3/VTCLuxology.part3.rar.html http://hotfile.com/dl/35994046/b52a15f/VTCLuxology.part4.rar.html http://hotfile.com/dl/35994085/918bee7/VTCLuxology.part5.rar.html http://hotfile.com/dl/35994274/e51456b/VTCLuxology.part6.rar.html http://hotfile.com/dl/35994304/a13007a/VTCLuxology.part7.rar.html |
Lynda com Screencasting With The Mac DVD
Lynda com Screencasting With The Mac DVD
Size 713.41 MB
Using the exercise files
1. Gear
Introduction to the gear
Choosing a camera
Choosing microphones
Setting up a budget lighting system
2. Scripting
Writing a script
3. Screencasts
Introduction to screencasting
Recording with QuickTime
Recording with Snapz Pro
Recording with iShowU
Recording with ScreenFlow
4. Scenecasts
Introduction to scenecasting
Using still images in a screencast
Using focused motion captures
5. Shooting Live Video
Introduction to live video
Choosing a live action location
Understanding continuity
Exploring presentation techniques
6. Editing with iMovie ‘09
Introducing iMovie ‘
Touring the iMovie interface
Importing assets
Assembling a movie
Recording narration
Polishing a movie
Exploring delivery options
Conclusion
Conclusion
1. Gear
Introduction to the gear
Choosing a camera
Choosing microphones
Setting up a budget lighting system
2. Scripting
Writing a script
3. Screencasts
Introduction to screencasting
Recording with QuickTime
Recording with Snapz Pro
Recording with iShowU
Recording with ScreenFlow
4. Scenecasts
Introduction to scenecasting
Using still images in a screencast
Using focused motion captures
5. Shooting Live Video
Introduction to live video
Choosing a live action location
Understanding continuity
Exploring presentation techniques
6. Editing with iMovie ‘09
Introducing iMovie ‘
Touring the iMovie interface
Importing assets
Assembling a movie
Recording narration
Polishing a movie
Exploring delivery options
Conclusion
Conclusion
Download Links
http://hotfile.com/dl/36228549/3871b22/YLDN.AOC.MCSERNEACTSNI.GIWHTT.EHM.CAD.DVI-ORINOS.part1.rar.html
http://hotfile.com/dl/36228618/9546f5e/YLDN.AOC.MCSERNEACTSNI.GIWHTT.EHM.CAD.DVI-ORINOS.part2.rar.html
http://hotfile.com/dl/36228679/a8869cd/YLDN.AOC.MCSERNEACTSNI.GIWHTT.EHM.CAD.DVI-ORINOS.part3.rar.html
http://hotfile.com/dl/36228719/97193cb/YLDN.AOC.MCSERNEACTSNI.GIWHTT.EHM.CAD.DVI-ORINOS.part4.rar.html
http://hotfile.com/dl/36228618/9546f5e/YLDN.AOC.MCSERNEACTSNI.GIWHTT.EHM.CAD.DVI-ORINOS.part2.rar.html
http://hotfile.com/dl/36228679/a8869cd/YLDN.AOC.MCSERNEACTSNI.GIWHTT.EHM.CAD.DVI-ORINOS.part3.rar.html
http://hotfile.com/dl/36228719/97193cb/YLDN.AOC.MCSERNEACTSNI.GIWHTT.EHM.CAD.DVI-ORINOS.part4.rar.html
Friday, 30 April 2010
The Gnomon Workshop: Releases ZSpheres II Learning Series ZBrush 3.5 Tutorials with Ryan Kingslien
The Gnomon Workshop: Releases ZSpheres II Learning Series ZBrush 3.5 Tutorials with Ryan Kingslien | 922MB
English | 202 Min | 1024 x 768 | 616 Kbps | 15.000 fps | AAC 62.8 Kbps 44.1 Khz
English | 202 Min | 1024 x 768 | 616 Kbps | 15.000 fps | AAC 62.8 Kbps 44.1 Khz
The Gnomon Workshop is pleased to announce the release of its first tutorials on ZBrush 3.5. These three new tutorials, by ZBrush guru Ryan Kingslien, focus on ZSpheres II and ZSketching. The third tutorial, ZSketching Workflow for Character Maquettes, demonstrates how to use these new tools to produce a maquette that is then sculpted using ZBrush’s advanced brush system. These tutorials are available as Digital Download and are also viewable in two of our new subscription plans.
“Ryan was an important part of the success of ZBrush 3. His blend of a traditional artistic background and technical prowess was key in helping us shape the next-generation of digital sculpting software.”
Tutorials:
Introduction to ZSpheres 2:
Learn everything you need to know about the new ZSpheres in ZBrush 3.5. This 35 minute tutorial covers the fundamentals of working with ZSpheres, Adaptive Skin settings, Unified Skin settings, Classic Skinning from ZBrush 2, and a brief look at ZSketching.
Duration – 39 min
Introduction to ZSketching:
ZSketching is a new and powerful feature in ZBrush 3.5. This tutorial will guide you through the uses of ZSketching and get you up to speed fast. You will learn best practices as well as detailed information about how ZSketching operates and how to make it work for you. Topics covered include Sketching brushes, Smoothing brushes, Heirarchy of Strokes, Masking, Bulge, Unified Skinning, Adaptive Skinning, and Posing.
Duration – 60 min
ZSketching Workflow for Character Maquettes:
Follow sculptor, Ryan Kingslien, as he creates a sassy ZSketch, poses her, sculpts her and accessorizes her. This four-chapter tutorial is a working example of how to use ZSpheres and ZSketching to produce a basic model that is then sculpted using ZBrush’s advanced Clay brush. Topics covered include ZSketching, Sketching brushes, Smoothing brushes, Masking, Bulge, Unified Skinning, Posing, Clay brush, Transpose, Subtools and much more.
Duration – 103 min
Sceen:
“Ryan was an important part of the success of ZBrush 3. His blend of a traditional artistic background and technical prowess was key in helping us shape the next-generation of digital sculpting software.”
Tutorials:
Introduction to ZSpheres 2:
Learn everything you need to know about the new ZSpheres in ZBrush 3.5. This 35 minute tutorial covers the fundamentals of working with ZSpheres, Adaptive Skin settings, Unified Skin settings, Classic Skinning from ZBrush 2, and a brief look at ZSketching.
Duration – 39 min
Introduction to ZSketching:
ZSketching is a new and powerful feature in ZBrush 3.5. This tutorial will guide you through the uses of ZSketching and get you up to speed fast. You will learn best practices as well as detailed information about how ZSketching operates and how to make it work for you. Topics covered include Sketching brushes, Smoothing brushes, Heirarchy of Strokes, Masking, Bulge, Unified Skinning, Adaptive Skinning, and Posing.
Duration – 60 min
ZSketching Workflow for Character Maquettes:
Follow sculptor, Ryan Kingslien, as he creates a sassy ZSketch, poses her, sculpts her and accessorizes her. This four-chapter tutorial is a working example of how to use ZSpheres and ZSketching to produce a basic model that is then sculpted using ZBrush’s advanced Clay brush. Topics covered include ZSketching, Sketching brushes, Smoothing brushes, Masking, Bulge, Unified Skinning, Posing, Clay brush, Transpose, Subtools and much more.
Duration – 103 min
Sceen:
Homepage: www.thegnomonworkshop.com/news/2009/10/zspheres-2-learning-series-zbrush-3-5-tutorials-with-ryan-kingslien/
Download Links
http://hotfile.com/dl/37283126/2a60162/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part01.rar.html
http://hotfile.com/dl/37283145/322743a/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part02.rar.html
http://hotfile.com/dl/37283194/eb52869/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part03.rar.html
http://hotfile.com/dl/37283230/b85477c/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part04.rar.html
http://hotfile.com/dl/37283260/9e6a515/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part05.rar.html
http://hotfile.com/dl/37283286/7eea028/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part06.rar.html
http://hotfile.com/dl/37283317/0ac2406/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part07.rar.html
http://hotfile.com/dl/37283356/46e92ae/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part08.rar.html
http://hotfile.com/dl/37283381/fed9bf0/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part09.rar.html
http://hotfile.com/dl/37283387/4bed019/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part10.rar.html
http://hotfile.com/dl/37283145/322743a/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part02.rar.html
http://hotfile.com/dl/37283194/eb52869/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part03.rar.html
http://hotfile.com/dl/37283230/b85477c/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part04.rar.html
http://hotfile.com/dl/37283260/9e6a515/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part05.rar.html
http://hotfile.com/dl/37283286/7eea028/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part06.rar.html
http://hotfile.com/dl/37283317/0ac2406/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part07.rar.html
http://hotfile.com/dl/37283356/46e92ae/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part08.rar.html
http://hotfile.com/dl/37283381/fed9bf0/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part09.rar.html
http://hotfile.com/dl/37283387/4bed019/The.Gnomon.Workshop.ZSpheres.2.Learning.Series.part10.rar.html
Digital Tutors - Intro To Tracking In Nuke
Digital Tutors - Intro To Tracking In Nuke English | WMV3 792x656 | MP3 64 Kbps | 473 MB Genre: eLearning In this series of lessons we'll learn how to use Nuke's tracker to create keyframes from real life footage. This is an important technique for matching an image or animation's position, rotation, scale and perspective shift to film. We'll begin this project by learning the basics of the tracker node and create a one point track using some simple footage. We'll then learn how to apply the tracker data to other nodes using expressions. We'll then learn how to do a two point track on real footage and create a black-bar effect over someone's eyes. We'll track the four corners of a TV to replace the image on the screen. Lastly, we'll then learn some tips for getting a track from difficult footage using color correct techniques. Lesson Outline (9 lessons) 1. Introduction and Project Overview 2. Getting Started with the Tracker: 1 Point Tracking 3. Using the Tracker and Translate Nodes to apply animation 4. Creating a Two Point Track 5. Editing tracking data in Nuke 6. Four Point Tracking and Fixing Jumping Trackers 7. Using a Corner Pin and Edge Blur to replace our TV image 8. Compositing the reflection onto the 4 point track 9. Creating a clean track using color correction techniques Screenshot Download Links http://hotfile.com/dl/36905936/4cbfb3b/DT_ITTINUKE_up_by_burtonfly.part1.rar.html http://hotfile.com/dl/36905991/8c80837/DT_ITTINUKE_up_by_burtonfly.part2.rar.html http://hotfile.com/dl/36906045/37dc5cf/DT_ITTINUKE_up_by_burtonfly.part3.rar.html |
Realtexture - HDRI Vol 3 | 860 MB
Realtexture - HDRI Vol 3 | 860 MB
Vol-3
The double CD ‘hdri vol.3′ includes 24 interior lighting textures.
They are 360° full sphere HDRIs. All HDRIs are available in four different mappings (Fisheye/Lightprobe, P-Sphere, vertical cube and horizontal cube); and every format in three different resolutions.
The double CD ‘hdri vol.3′ includes 24 interior lighting textures.
They are 360° full sphere HDRIs. All HDRIs are available in four different mappings (Fisheye/Lightprobe, P-Sphere, vertical cube and horizontal cube); and every format in three different resolutions.
Download Links
http://hotfile.com/dl/36890147/f5bc599/RealTexture_HDRI_Vol.3.part01.rar.html
http://hotfile.com/dl/36890170/93140a7/RealTexture_HDRI_Vol.3.part02.rar.html
http://hotfile.com/dl/36890200/7e14750/RealTexture_HDRI_Vol.3.part03.rar.html
http://hotfile.com/dl/36890239/8b626df/RealTexture_HDRI_Vol.3.part04.rar.html
http://hotfile.com/dl/36890266/332b841/RealTexture_HDRI_Vol.3.part05.rar.html
http://hotfile.com/dl/36890307/1f32dc5/RealTexture_HDRI_Vol.3.part06.rar.html
http://hotfile.com/dl/36890352/9325026/RealTexture_HDRI_Vol.3.part07.rar.html
http://hotfile.com/dl/36890392/f4981da/RealTexture_HDRI_Vol.3.part08.rar.html
http://hotfile.com/dl/36890409/2ba6956/RealTexture_HDRI_Vol.3.part09.rar.html
http://hotfile.com/dl/36890170/93140a7/RealTexture_HDRI_Vol.3.part02.rar.html
http://hotfile.com/dl/36890200/7e14750/RealTexture_HDRI_Vol.3.part03.rar.html
http://hotfile.com/dl/36890239/8b626df/RealTexture_HDRI_Vol.3.part04.rar.html
http://hotfile.com/dl/36890266/332b841/RealTexture_HDRI_Vol.3.part05.rar.html
http://hotfile.com/dl/36890307/1f32dc5/RealTexture_HDRI_Vol.3.part06.rar.html
http://hotfile.com/dl/36890352/9325026/RealTexture_HDRI_Vol.3.part07.rar.html
http://hotfile.com/dl/36890392/f4981da/RealTexture_HDRI_Vol.3.part08.rar.html
http://hotfile.com/dl/36890409/2ba6956/RealTexture_HDRI_Vol.3.part09.rar.html
Eat3D: Classical Sculpting - Anatomy and Figurative Art for Digital Sculptors
Eat3D: Classical Sculpting - Anatomy and Figurative Art for Digital Sculptors
English | AVC1 1280x720 | MP3 128 Kbps | 339 MB
Genre: eLearning
English | AVC1 1280x720 | MP3 128 Kbps | 339 MB
Genre: eLearning
In this lecture the instructor demonstrates the digital sculpting and rendering of a classical style marble sculpture, showing how accurate anatomy and a dynamic pose combine to produce a professional and aesthetically pleasing result.
In this novel approach to teaching anatomy, the instructor regularly overlays the model with anatomy images as he sculpts, which makes it easy to visualize how the underlying anatomy relates to the sculpted surface of the model.
Apps Used:
Autodesk Mudbox 2009, Autodesk Maya 2009
Duration: 2 Hours
Project Files:
OBJ Files with the same base mesh used in the video so you can follow along. Maya file with final decimated mesh and render settings.
In this novel approach to teaching anatomy, the instructor regularly overlays the model with anatomy images as he sculpts, which makes it easy to visualize how the underlying anatomy relates to the sculpted surface of the model.
Apps Used:
Autodesk Mudbox 2009, Autodesk Maya 2009
Duration: 2 Hours
Project Files:
OBJ Files with the same base mesh used in the video so you can follow along. Maya file with final decimated mesh and render settings.
Screenshot
Download Links
http://hotfile.com/dl/36742868/7adcf01/E3DCS_up_by_butonfly.part1.rar.html
http://hotfile.com/dl/36742908/f3e2f85/E3DCS_up_by_butonfly.part2.rar.html
http://hotfile.com/dl/36742908/f3e2f85/E3DCS_up_by_butonfly.part2.rar.html
Eat 3d: Unreal Kismet – An Introduction
Eat 3d: Unreal Kismet – An Introduction English | AVC1 1024×768 | MP3 128 Kbps | 527MB Genre: Video Training In this demonstration the instructor starts off by giving a detailed explanation of commonly used kismet nodes. Once the foundation is laid its on to creating several interactive scripted sequences. Everything from dramatically revealing a character, to creating a camera fly through for your portfolio is covered. This tutorial is appropriate for both artists and designers. If you have never used the kismet editor you should be able to follow along and understand. Even if you are experienced using the Unreal Editor 3, you should pick up useful information throughout the DVD. * Introduction to the Kismet Interface * Introduction of commonly used Nodes * Setting up a Light Fixture to be Shot Out * Setting up a Door to Automatically Open * Using Physics to Shoot Out Boards * Applying Animations to a Character * Dramatically Revealing a Character * Scripting Workflow and Troubleshooting * Creating a Camera Flythrough * And More.... Download Links http://hotfile.com/dl/36725189/793fc50/E3DUK.part1.rar.html http://hotfile.com/dl/36725221/d66552f/E3DUK.part2.rar.html http://hotfile.com/dl/36725256/3a49332/E3DUK.part3.rar.html http://hotfile.com/dl/36725280/6f3633f/E3DUK.part4.rar.html http://hotfile.com/dl/36725305/cda70ed/E3DUK.part5.rar.html |
Lynda.com Motion: Lighting Effects in Post
Lynda.com Motion: Lighting Effects in Post
Size 570 MB
This course was created and produced by Chris Meyer. We are honored to host his material in the lynda.com Online Training Library®.
Motion: Adding Lighting Effects in Post demonstrates how to use any version of Motion to easily add animated lighting effects to existing footage. Going beyond basic techniques, Chris Meyer shares his personal experience and uses many examples to teach the best way to select and fine-tune lighting clips to enhance a variety of underlying shots. He presents techniques for subtle enhancements that will help hold the viewer’s attention while adding production value to virtually any shot.
Topics include:
Topics include:
* Selecting the right footage for the right lighting effects
* Transforming images with lighting and color correction
* Using vignetting to set the scene
* Adjusting blur for a subtle change
* Transforming images with lighting and color correction
* Using vignetting to set the scene
* Adjusting blur for a subtle change
More information: http://www.lynda.com/home/DisplayCourse.aspx?lpk2=52295
Download Links
http://hotfile.com/dl/36500351/c502fdd/LC_Motion.part.1.html
http://hotfile.com/dl/36500537/bc28b42/LC_Motion.part.2.html
http://hotfile.com/dl/36500635/8572d82/LC_Motion.part.3.html
http://hotfile.com/dl/36500677/5452415/LC_Motion.part.4.html
http://hotfile.com/dl/36500755/e62cfcc/LC_Motion.part.5.html
http://hotfile.com/dl/36500774/f4ede63/LC_Motion.part.6.html
http://hotfile.com/dl/36500537/bc28b42/LC_Motion.part.2.html
http://hotfile.com/dl/36500635/8572d82/LC_Motion.part.3.html
http://hotfile.com/dl/36500677/5452415/LC_Motion.part.4.html
http://hotfile.com/dl/36500755/e62cfcc/LC_Motion.part.5.html
http://hotfile.com/dl/36500774/f4ede63/LC_Motion.part.6.html
The Form of Anatomy Series part 2 / Zbrush Tutorial
The Form of Anatomy Series part 2 / Zbrush Tutorial Skull and Facial Muscles 176 MB / Quicktime Movie / 50 minutes / English Follow along as Zack Petroc uses advanced Zbrush techniques to develop facial features and major muscle groups of the head. The lecture also covers reading the form through transitional planes, and highlights how specific muscles move the skin to create expressions. This lecture is intended for concept artists, digital sculptors, animators and riggers alike. Lecture time: 50 minutes note: no ztl included, but the training is excellent and I suppose we should support Zack if we have the means. Download Links http://hotfile.com/dl/39443124/352e47e/The.Form.Of.Anatomy.Series.Part.II.part1.rar.html http://hotfile.com/dl/39442151/610b30e/The.Form.Of.Anatomy.Series.Part.II.part2.rar.html |
Subscribe to:
Posts (Atom)