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Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Friday, 30 April 2010

Digital Tutors – Set Dressing and Design in Maya | 1.26 GB



Digital Tutors – Set Dressing and Design in Maya | 1.26 GB

Learn a production workflow to layout, set dressing, and time-saving techniques for modeling, texturing, and scene development. Contains over 3 hours of project-based training and guides artists step-by-step through a proven approach to story-telling with set dressing, designing with art direction, and processes of building natural sets and environments as seen in animated feature films.


Popular highlights include:

Using References in Set Design
Creating a Natural Layout
Story-telling Through Layout
Working with Art Direction
Creating Foliage with Paint Effects
Placing Models with geometryPaint
Displacing Geometry with Height Maps
Working with Issues of Scale; Rigging Props
Animating Props
Modeling Natural Objects and Props
Adding Procedural Texture
Adding mental ray Shaders
Painting Placement/Texture Guides
Importing Artwork
Scene Management

Lesson Outline (27 lessons)

01. Introduction and project overview; importing artwork of the island
02. Blocking in the island and coastline
03. Adding an ocean plane
04. Adding mid ground and back ground hills
05. Sculpting the beach with Artisan
06. Painting a layout guide onto the island
07. Building a palm tree
08. Working on the palm leaves
09. Finishing the palm tree model
10. Rigging the tree for interactive deformation
11. Arranging the trees on the beach
12. Building rocks
13. Adding texture procedurally
14. Placing rocks using geometryPaint
15. Building a vine with a bend deformer
16. Placing vines
17. Creating a natural layout with plants and bushes
18. Adding grass to transition areas; breaking up lines
19. Placing the hut and modifying terrain
20. Creating a sense of scale
21. Adding props to create a story
22. Painting the beach texture
23. Finishing the beach texture
24. Adding foliage to the mid ground hill with Paint Effects
25. Displacing the background hill with a height map
26. Adding a sky
27. Adding the ocean shader and environment fog; conclusion


Screenshot
Download Links
http://hotfile.com/dl/37596321/63f9e8a/Set.Dress.Des.part1.rar.html
http://hotfile.com/dl/37596407/9728839/Set.Dress.Des.part2.rar.html
http://hotfile.com/dl/37596468/e06a1cc/Set.Dress.Des.part3.rar.html
http://hotfile.com/dl/37596534/bf987b3/Set.Dress.Des.part4.rar.html
http://hotfile.com/dl/37596591/473734d/Set.Dress.Des.part5.rar.html
http://hotfile.com/dl/37596669/7fa117c/Set.Dress.Des.part6.rar.html
http://hotfile.com/dl/37596713/98eddd0/Set.Dress.Des.part7.rar.html

Digital-tutors : Flash and Maya Integration


Digital-tutors : Flash and Maya Integration
Size | 327Mb

Learn the fundamental workflow for next-gen game development and innovative techniques for seamlessly integrating Maya and XNA for game creation. Contains nearly 5 hours of project-based training for technical artists learning the methods of creating game content using XNA and Maya.

Popular highlights include:

* Review of Flash Application
* Review of Maya Application
* Creating 3D Turntables
* ActionScript 1.0 & 3.0
* Using Maya Vector Renderer
* Working with Fills and Edges
* Rendering Wireframes
* Shadows, Reflections and Highlights
* Alternate Edge Workflow
* Working with Multiple Frames
* Repeated Tracing with Flash javascript
* Using Papervision 3D
* Export Collada Files for Papervision 3D
* Updating Builds with SVN
* Coding 3D Actions
* Various Tips and Tricks

Lesson Outline:

1. Navigating and drawing in Flash 8:05
2. Flash movie clips and animation 6:36
3. Layers, publishing and ActionScript in Flash 11:43
4. Navigating and modeling in Maya 8:15
5. Shading objects and components in Maya 7:11
6. Animation and rendering in Maya 9:47
7. Rendering a turntable for Flash 9:33
8. Dragging the turntable in Flash 8:23
9. Reducing sequence sizes 5:33
10. Introduction to Maya Vector renderer 9:39
11. Alternate to edge rendering 5:20
12. Lights and shading in Maya Vector renders 6:15
13. Layered SWF rendering 8:02
14. Alternate vector rendering with bitmaps 8:17
15. Rendering vector shadows 6:22
16. Rendering and modifying reflections 7:42
17. Flash components and Maya plugins 5:21
18. Maya to Flash pipeline process 11:50
19. Using newer builds to fix issues 6:30
20. Rotating the character every frame using ActionScript 3.0 5:08
21. Spin the Collada file around using a simple line of code 8:38
Total Run Time: 2:45:52

Download Links

http://hotfile.com/dl/39256818/b6f982f/DT-FaMI.part1.rar.html
http://hotfile.com/dl/39256529/2e4b798/DT-FaMI.part2.rar.html
http://hotfile.com/dl/39257093/a7db805/DT-FaMI.part3.rar.html
http://hotfile.com/dl/39249299/c5af85c/DT-FaMI.part4.rar.html